![]() ![]() BoTW 1 never felt like it was meant to be the end, there was no buildup or urgency. I wanted to see what hints in the first there were as to what could be in store. ![]() However I did go for it a second time, motivated by the fact I knew BoTW 2 was coming and it had Ganondorf (my favourite character). I never thought I would have the desire to play again. At the time in my life I played it things were miserable anyway and it just made them worse that a game I had been excited for was a letdown. ![]() I played for story and the story was crap, and the gameplay was oftentimes annoying. The first playthrough I really didn't like certain aspects of the game and it annoyed me a lot. I have done two playthroughs and I think that is gonna be it for me. I look upon all 19 of my previous playthroughs with fondness, and I remember every single one of them, and they're all slightly different from one another. There's so much there and so many ways to play. From the plateau, you can make such a different type of playthrough and it makes every playthrough unique: Do a shrineless run, do a run where you just goof, do a run where you go straight to Ganon. Somehow BotW doesn't feel like the aforementioned opinion for me. It will always feel like that unforgettable first time. But I never get bored of it, it will always be magical to me. It will be the twentieth time I'm gonna do the Plateau and the four shrines and get the glider. What do you think? Do you come back to BotW often, or at all? Do you consider it a replayable game? Some games, on the other hand, are endlessly repayable because if it's genre, or it's nature.īut I want to specifically talk about BotW. It's a common opinion that you 'rob a game' if you play it too much, that it gets worn out for you. Some games people are wary of playing through games because it might overstay it's welcome, or you might get too familiar with it. So I was thinking about this the other day, as the eventual reveal of the sequel is dawning upon us. ![]()
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